VRML2 export script for Blender 3d
Note: You really don't need to download this any more. I provided the source to the
blender3d project. They have included it in the standard blender distribution.
Download wrl2export.zip
Features
- python source
- exports VRML97/VRML2 from blender meshes
- supports UV Mapping to TextureCoordinate Node
- supports Vertex Painting to Color Node
- supports Face Painting to Color Node
- exports Lamp and Camera information
- can create IndexLineSets
Quick Instructions (see script comments for latest info )
- Save latest script from above to your computer in the Blender scripts directory
- Export using the Blender File/Export/VRML 2.0 menu item
- Look at DOS console window to see messages and export filename
Changelog
- 09/29/2006
- Fixed typo that caused error
- Fixed problem with object that had been scaled or rotated but user didn't apply translation/rotation
- Modified for 2.42a
- 01/17/2004
- Added meta comments so script shows up in File/Export menu in versions 2.32 and above
- 11/01/2003
- Fixed issue with Lamp for Blender Python 2.28a API
- 07/19/2003
- Works with new Blender Python 2.28 API
- 02/08/2003
- attempts to create valid VRML DEF names even if object.name is zero length or uses VRML reserved names or characters
- 02/04/2003
- fixed blenderfile overwrite when filename is all uppercase
- 02/03/2003
- better exception handling for ghost objects
- 01/19/2003
- added Camera support
- added Lamp support
- export IndexLineSets if Drawtype WIRE
- 12/23/2002 - added USE/DEF for ImageTextures, better handling of IFS solid flag. self.verbose controls console output
- 12/17/2002 - first public release